Feb 18

The play between code and nature is something that I’m interested in exploring in my work. How does the natural world affect the artificial and when the two join, will we know?

This is a theme I’ve been investigating in my research, personal work and for an interactive piece I’m designing as Artist In Residence at RMIT.

One way to create organic, flowing, generative movement that doesn’t look angular and robotic (although that can be fun too) is to use Perlin Noise, trigonometry or a combination of both. After spending some time researching this is what I’ve come up with.

Download the source here

Filed under:

 
Return to our Insight blog